Destiny Project Notebook, Folio 11

Planning

14 July 1999

What is the future of the current pending activity queue of activities (since it currently assumes only one activity at a time)? Multimap of completed activity to next activity? How to express that something has two prerequisite activities to be completed?

When does pending activity become a plan of action, and what does a plan of action look like structurally?

Need to be able to know what portions of a plan are invalidated by a new plan (or by new sensory data).

Suppose my plan is to approach creature A, attack it until it dies, approach creature B, attack it until it dies, then go through a certain door and grab the treasure from a certain chest. How and when should I change my plan if any of the following events occur?


Planning

14 July 1999

 


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